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Anvil N Ink · Battle Map Maker

Ink Hammer: the D&D battle map maker for maps ready to play.

Ink Hammer is a desktop battle map maker for D&D and other tabletop RPGs. Draw rooms and the walls build themselves. Paint ground, water and fire, light the scene with real shadows, then export a finished battle map with the walls, doors and windows your virtual tabletop already understands.

Early Access · Beta 1 · Windows only · Also on itch.io

Ink Hammer battle map maker showing a finished, lit battle map in the editor
How it works

Draft it. Refine it. Play it.

Ink Hammer is a mix of AI speed and human control. Start from a blank grid, or let your own AI assistant rough out a first draft. Either way, you shape every wall, prop and light by hand until it matches the scene in your head.

01

Draft

Lay out rooms, paths and terrain in minutes. Or connect your own AI assistant, describe the map you want, and get a rough first draft to shape by hand.

02

Refine

Everything stays editable. Move a door, bend a river, swap a floor, add a torch. Every change can be undone, and autosave keeps your work safe.

03

Play

Export a clean image for print or screen, or a Universal VTT file with walls, doors and windows already in place. Drop it in and start the session.

Why we built Ink Hammer

Buy it once. Keep it forever.

Most battle map makers today live online. Your maps sit on someone else's server, the tool changes when they decide, and a subscription keeps the lights on. We think that's backwards. When you buy a program, it should be yours. The maps you make should be yours. How you use them should be up to you.

So Ink Hammer is a desktop app. You buy it, you download it, and it runs on your own computer. Your maps are plain files on your own drive, ready to back up, share or keep private, however you like.

There are a few other desktop map editors out there, and we used them. Each one left us working around something: lighting that stopped short, no flowing water, buildings drawn wall by wall, exports that needed fixing before game night. So we built the one we wanted, with all of it in one place.

Mine caverns battle map made in Ink Hammer

What that means for you

  • One-time purchase. No subscription.
  • No cloud account and nothing to log in to.
  • Your maps are files you own, saved in an open, readable format.
  • Runs on your computer, on your schedule, even years from now.
  • Sell your maps or give them away, including maps made with the included assets.
  • Updates to your version are free, and the app you buy never loses features.
Features

Everything a battle map maker needs, in one tool

Ink Hammer is a battle map maker built by a working TTRPG publisher to make the maps our own adventures need. Here is what it can do today.

Multi-room building with doors and stairs made with the Ink Hammer Build tool

Buildings that build themselves

Draw a room and Ink Hammer adds the walls, floor and ink lines. Split and merge rooms, hang doors with real swing angles, and set stairs to the exact number of steps.

Night battle map lit by torches with real-time shadows in Ink Hammer

Real light and shadow

Torches, candles, braziers, moonlight and sun. Props, walls and cliffs cast shadows with true height, and light bounces softly off lit surfaces.

Ink Hammer light controls panel with presets and light settings

Light controls

Start from a preset like torch, brazier or moonlight, then drag handles for reach, falloff and aim. Set the sun or moon angle and every shadow follows.

River and waterfall with foam around rocks on an Ink Hammer battle map

Water, fire and rain

Paint water by depth and it flows around rocks with foam and ripples. Add waterfalls, anything from embers to an inferno with scorch and smoke, or a storm with puddles.

Cliffs and high ground with rock faces built with the Ink Hammer terrain tools

Terrain and cliffs

Raise hills, carve pits and draw cliff lines with layered rock, ledges and cast shadows. Scatter rubble along the foot and grass along the top.

The same battle map shown by day and by night using Ink Hammer scenes

Scenes, levels and linked maps

Make day and night versions of one map, stack floors above and below, and grow a region map by map with edges that stay in sync.

Ink Hammer Walls view showing walls, doors and windows exported to a VTT

Walls and doors your VTT reads

Doors, windows, secret doors and portcullises snap to walls and cut their own openings. The Walls view shows exactly what your tabletop will get.

Ink Hammer auto VTT walls tool tracing walls around a selected area

Auto VTT walls

Select part of your map and Ink Hammer traces the VTT walls around it for you. Fine-tune any segment by hand, then export with walls, doors and windows in place.

Ink Hammer Asset Manager with tagged map assets and prefabs

Your art, organized

Import folders of PNG, WebP or JPG art, then tag, search and crop it. Slice sprite sheets into separate assets automatically and set heights so every prop casts the right shadow.

Ink Hammer prefabs: reusable groups of map assets placed as one piece

Prefabs

Save a loaded cart, a market stall or a whole campsite as one reusable piece. Place it with a click, then link, move or reshape the group as one.

Dungeon battle map with DM labels and arrows marking a trap, boss and stairs

Notes for the DM

Pin labels with arrows over anything: the trap, the boss, the stairs down. One switch hides them all for a clean player map.

Outdoor battle map on a hex grid made in Ink Hammer

Square or hex

Square, pointy hex and flat hex grids with smart snapping, plus a guide grid you can turn to line up angled buildings.

Sample maps

Made in Ink Hammer

Four maps ship with Ink Hammer. Open them, pull them apart, and see how they were built. These are straight exports from the app.

Roadside Tavern battle map, ground floor, made in Ink Hammer

Roadside Tavern: ground floor

A lit roadside inn with a stable yard, cart and campfire. Linked to its upper floor.

Roadside Tavern battle map, upper floor, made in Ink Hammer

Roadside Tavern: upper floor

The rooms upstairs, on a linked level that opens with the ground floor as one map set.

Jungle of Falls battle map with cliffs and waterfalls, made in Ink Hammer

Jungle of Falls

Cliffs, plunge pools and waterfalls that form over the edges on their own.

The Endless Chasm battle map with a bottomless pit, made in Ink Hammer

The Endless Chasm

A bottomless chasm with layered rock walls, ledges and deep shadow.

Shipwreck Beach battle map with ocean, coast and a wrecked ship, made in Ink Hammer

Shipwreck Beach

Ocean, surf and coastline from the Ocean and coast plugin, with a wreck on the sand.

What's in the download

  • Ink Hammer for Windows. No installer, runs from its own folder.
  • The Anvil Pack: about 1,600 assets, from barrels to cliff faces.
  • 6 official plugins: Waterfall, Fire, Rain, VTT walls, Ocean and coast, Rocks and outcrops.
  • 4 sample maps, including the ones on this page.
  • The full user guide, built in.
  • Every update through 1.0.
Optional AI drafting

Bring your own AI. Keep full control.

Ink Hammer does not include AI or sell AI credits. If you already use an AI assistant, you can connect it to Ink Hammer and have it sketch a first pass from your own description. Then you take over: the AI lays down a rough draft, and you decide what stays, what moves and how it looks.

  • Bring your own AI. You connect your own assistant and account, and no AI credits are included or needed.
  • Everything stays editable. Anything the AI places can be moved, restyled or deleted, with full undo.
  • Off by default. Nothing connects until you switch it on.
  • Works with the Claude desktop app on a plan that supports connectors, through the open MCP standard.
Export

From your screen to the table

Ink Hammer exports at any size and keeps the structure your tabletop needs, so walls block sight and doors open from the first session.

  • Universal VTT (.dd2vtt) files with walls, doors and windows included
  • Gridless and gridded WebP, Roll20 JPG and a full-size master PNG
  • Every scene and every linked map in one run
  • A warnings report for wall gaps and doors off walls before you upload
  • Package a map with all its art to open on another computer
Early Access

Get in early. Get 1.0 included.

Ink Hammer is in Early Access. Buy now at $19.99 and you get every update, including the full 1.0 release, at no extra cost. The price goes up when 1.0 launches. Until then, our Discord is where you help decide what gets built next.

Early Access $19.99 · Price goes up at 1.0 · Version 1.0 included

Prefer itch.io? Get Ink Hammer on itch.io

Good to know before you buy

  • Windows only. Built and tested on Windows 10 and 11 (64-bit). There is no Mac or Linux version, and it is not tested anywhere else.
  • You need a DirectX 12 graphics card. A dedicated card is smoothest; laptops with built-in graphics can use Fast editing.
  • It runs as an .exe file. There is no installer: unzip the folder and run Ink Hammer.exe. The beta is not code-signed yet, so Windows shows “Windows protected your PC” the first time. Click More info, then Run anyway.
  • No built-in tutorial yet, but four sample maps and a full user guide come in the download.
  • It’s a beta, so expect rough edges and keep backups. Report bugs on Discord and we fix them in the open.
Battle map guides

Learn to make better battle maps

Free guides from the team behind Ink Hammer, whichever battle map maker you use. Start with how to make D&D battle maps.

Questions

Ink Hammer FAQ

What is Ink Hammer?

Ink Hammer is a desktop battle map maker for D&D and other tabletop RPGs, made by Anvil N Ink. You build maps from terrain, cliffs, water, buildings and lights, then export them as images or as Universal VTT files with walls, doors and windows included.

Do I need AI to use it?

No. Every feature works by hand. Ink Hammer does not include AI or AI credits. If you want AI drafting, you can connect the Claude desktop app (on a plan that supports connectors) through the built-in connector, which uses the open MCP standard. It stays off until you turn it on.

Is the included art AI-generated?

Yes. The Anvil Pack, about 1,600 assets, was made by Anvil N Ink using AI image generation, then selected and edited by hand. Ink Hammer works with any art you import, so you can use your own assets instead.

Why does Windows warn me when I start it?

Ink Hammer runs as an .exe file with no installer, and the beta is not code-signed yet. Windows shows “Windows protected your PC” the first time. Click More info, then Run anyway. You only need to do this once. Only run a copy downloaded from our official store pages.

Will the price change?

Yes. Ink Hammer is $19.99 during Early Access, and the price goes up when version 1.0 launches. Early Access buyers get 1.0 included at no extra cost.

Can I sell the maps I make?

Yes. Maps you make in Ink Hammer are yours to sell or give away, including maps that use the assets included with the app. The one limit is the asset files themselves: they can’t be redistributed or sold on their own, for example as an asset pack.

Will I have to pay for updates?

Not for your version. Every update within your version is free, including the move from Early Access to 1.0. Later on we may offer optional paid add-ons, such as extra asset packs, and a future major version (2.0) may be a paid upgrade with a discount for existing owners. Whatever you buy keeps working.

Can I get a refund?

If Ink Hammer won’t run on your computer, tell us within 14 days of buying it and we will refund you. Store refund policies and your local consumer laws still apply where they give you more.

Is it online or in the cloud?

No. Ink Hammer is a desktop app you download and keep. There is no cloud account and no subscription, and your maps are files on your own drive. Only the optional AI connection talks to the internet.

Which virtual tabletops does it work with?

Image exports work anywhere, including Roll20 sizes. The Universal VTT (.dd2vtt) export carries walls, doors and windows into any VTT that imports that format.

Does it run on Mac or Linux?

No. Ink Hammer is built and tested on Windows 10 and 11 only. Mac support is on the list, and our Discord is the first place we will announce it.

Can I use my own art and assets?

Yes. Import folders of PNG, WebP or JPG art. Ink Hammer copies them into its library, leaves your originals untouched, and lets you tag, search, crop and set heights for shadows.

Where can I buy it?

Ink Hammer is $19.99 in Early Access on the Anvil N Ink store on Payhip. It is also on itch.io, and Steam will follow later.

Join the forge

Build it with us

Follow development, share your maps, report bugs and vote on what Ink Hammer does next. It all happens on the Anvil N Ink Discord.

Prefer itch.io? Get Ink Hammer on itch.io